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''War Front: Turning Point'' is an alternate-reality, real-time strategy computer game set in World War II. It was developed by Digital Reality, and published by CDV and released in the United States on 19 February and Europe on 23 March 2007 for the PC. The game is set in a fictional, alternate World War II in which Adolf Hitler is assassinated in the early days of the war, and under the new chancellor, Germany occupies Great Britain. Eventually, Nazi Germany is defeated, but this allows the Soviet Union to advance into Western Europe. The game features both real life and fictional "experimental" war machines and units.〔(Ref. 20248 ), gamesindustry.biz. 〕 The characters and events are described, below, using in-universe tone. ==Gameplay== ''War Front: Turning Point'' is a real-time World War II weaponry such as Messerschmitt Me 262 fighter aircraft and M4 Sherman〔 Digital Reality, ed (2007). p.35. 〕 and T-34 tanks,〔 Digital Reality, ed (2007). p.43. 〕 to real-life units that were not present during that war such as Northrop YB-49 jet bomber,〔 Digital Reality, ed (2007). p.26. 〕 to entirely science fictional units like Exoskeleton mechs,〔 Digital Reality, ed (2007). p.33. 〕 freeze rays〔 Digital Reality, ed (2007). p.44. 〕 and shield generators,〔 Digital Reality, ed (2007). p.24. 〕 while all can build a "Bridging" tank unit capable of building bridges over bodies of water.〔 Digital Reality, ed (2007). p.22. 〕 Each faction can also build three heroes: individual characters with unique abilities, both passive and active to benefit the player's own units and act against the foe's units. The longer heroes and units remain on the battlefield, destroying units and buildings in the process, the more they can rank up, increasing their abilities, yet lose them if they are killed and re-built.〔 The player can also use aerial support such as calling in paratroopers reinforcements, scouting runs and bomb strikes.〔 Digital Reality, ed (2007). p.13/14. 〕 ''War Front: Turning Point'' however has an unconventional RTS feature, being the abilities to manually control pill boxes and turrets to fire upon enemies, like that of a first person shooter. The camera can also be ordered to follow other units in a third-person perspective, where orders can still be given, but the units not be directly controlled like the turrets.〔 Along with the time of day changing dynamically in each game, random weather can affect effectiveness of units and interference. Storms, for example, can damage airplanes, and radars (mini-map view) can become distorted or even temporarily knocked out.〔 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「War Front: Turning Point」の詳細全文を読む スポンサード リンク
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